I'm working on a Mega Man Fangame, and I need serious help.
I can make the base engine of Mega Man and keep the original feel.
I Just need Sprite Artists(I have the original MM Sprites so that's covered) Music Artists(Any good chiptune artist that makes Chiptunes for the NES and then convert to WAV fits perfectly) and some UI artists(like Title Screen, Menus, Etc.) If you want to help me, or are good at stuff like that, please post in here or drop me a PM.
I HAVE THE BASE ENGINE COVERED. I CAN DO THAT MYSELF! ALTHOUGH I MAY NEED HELP ON THAT.
Does Construct support Pixel perfect jumps(lol) and Healthbars(my best bet is make each bar of health all in one animation, and then do next frame-->stop animation then when the variable of health hits zero kill MM)
Is this too much to ask?
I'm just wanting some MORE MM Action after beating every MM Game on an emu(MM9 Included damn that one was hard)(using Six Axis so it's still kind of the same)
Basically:
It's For MM Fans, By MM Fans
If you PM me, I will PM you going into great detail about what you should look for(like certain stages requiring certain themes, etc.)
Also Boss List:
Motor Man
Lighting Man
Skull Man
Garden Man
Desert Man
Punch Man
Millenium Man
Zero Man(NOT RELATED TO ZERO)
And of Course,
Dr. Wily (Classic Saucer Included!)