Hello. I have a question about Platform Behaviour. I want to know more about Acceleration and Decelaration variables of the Platform Behaviour.
Do Acceleration/Decelaration also apply to Vertical Speed over time?
Or do they only apply to Horizontal Movement(Platformer.VectorX)?
I am asking because i want to calculate the exact peak height my character will reach. Before my character actually jumps. So that i can design my levels and obstacles accordingly.
So i need to know if gravity is the only Force that is acting on my Platform Behaviour (only in the context of Vertical Movement on the Y axis) ?
Or are there any hidden Forces that the behaviour calculates that i should be aware of?
thank you in advance people.