ryrydawg's Recent Forum Activity

  • Hey man,

    You could create your object_obstacle the same time that the next block is created. Remember that the template you are using, all objects are set to bullet so just do that for the obstacle too.

    Once the object has been created, Give it a random x and y position on the created block.

    Hope it helps, here is the capx: https://onedrive.live.com/redir?resid=E ... ile%2ccapx

    Cheers

  • Hi again,

    I modified it a bit:

    [quote:375o95ww]http://www.proxy.wtf/construct2/capxs/Sidescrolling.capx

    (Camera movement provided by:

    Subscribe to Construct videos now

    )

    R0J0hound, would you even recommend using tilemaps in such a Project? In the end the ground isnt animated, but it should be a detailed graphic? Is there a difference in Performance, when it Comes to "big tilemaps" (detailed groundtextures) instead of just putting in sprites? The borders are limited, not endless, but I havent got enough experience to decide, if it is even noticable in that case. Even through, working with sprites could be a bit more Handy.

    The empty spaces in the left-generation-part are fixable with a bit of math - havent done that yet.

    Have a great Weekend,

    Tan

    (once again: sorry for the spellchecking and autocorrecting from my browser, it doesnt wants me to write in other languages except the OS one)

    Hey man, I saw what you did there and have been trying to come up with a way that will continually create terrain without the repeat loop since I assume you would want it to keep generating regardless of how long the player is running left or right?

    This is probably the most simplistic way I could come up with, if you wanna have a look.

    You could make the blocks invisible and change the size of the floor so that it is building outside the window,

    Anyway here it is

    https://onedrive.live.com/redir?resid=E ... ile%2ccapx

  • There is a system action to set the layout size, but it's probably easier to just set the layout to unbounded and not worry about the layout's size.

  • I think the main issue here would be the layout size wouldn't it?

    Lets assume you were to create a floor that would spawn to the right each time you reached a certain point, the layout width would be massive...

    I don't have enough experience with construct to know if it's possible to extend layout width with code.. is it?

    The reason I mentioned the autorunner template is because you could keep a standard layout size and just pass the stuff off the layout. then bring it back again using the bullet direction.

    This is going to bug me if not done hahah

    Cheers

  • Yea I get what you saying! What you could also do is look at the auto runner template and see the logic that was used there. Try incorporate it into what you wanting it to do.

    Cheers,

  • Here is the capx,

    Just have it spawn things every time the player get's sent back to the left of the layer

    https://onedrive.live.com/redir?resid=E ... ile%2ccapx

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I was sitting the other day trying to do this too. What i eventually had was a sprite the width of the layout and the height of the "ground"

    Create a variable for each setting eg. 1= desert animation 2=forest animation 3= grassland

    Each time the player the goes off screen, let the system choose a random number in the variable and change the animation of the sprite.

    The capx is on my laptop, i'll upload it later for you to see.

    Cheers

  • Amazing game! You should do a tutorial on the digging mechanic. I think its the best I've seen so far from construct. Keep up the great work!

  • Hey everyone,

    I've been doing tutorials on Multiplayer games and mostly everything suggest using "http://scribblehost.ws/" for a websocket server.

    The page seems to be closed and in beta. Anyone know of any alternatives for this?

  • getting the same error here also. Happened since I converted to Windows 10. You guys on 7 or 8 and getting same problem ?

  • Hey guys, Dunno if this would be useful but it works.

    Save slots when saving a game

    I made the purple block drop and drag so you can test the save and load.

    Clicking the red block will add to the variable. I believe it is just saving the game state. Which is what a lot of people where looking for.

    Anyway, here it is

    https://onedrive.live.com/redir?resid=E ... ile%2ccapx

  • Does Anyone Have any suggestions, tips, ot anything? All help is welcome and appreciated!

    Thanks,

    Ian

    If you upload your .capx, we would have a better idea on what it is you are trying to do.

ryrydawg's avatar

ryrydawg

Member since 10 Mar, 2015

None one is following ryrydawg yet!

Connect with ryrydawg

Trophy Case

  • 9-Year Club
  • RTFM Read the fabulous manual
  • Email Verified

Progress

11/44
How to earn trophies