sami1337's Recent Forum Activity

  • You mean you can't set colour because it uses it's own colours?

    Never tried that but sounds like a valid complaint.

  • I wanted to use the company of heroes smoke as example, but i could not find a good image. So i hope you know the game so you know what i mean.

  • My system doesn't like the motion blur.

    In my opinion the bevel defeats the purpose of using few sprites to make a bigger cloud. If you could have 5 sprites, some filling and debris, you could make a decent looking explosion.

  • Yeah i'd like to see the cap of that

    I tried myself too, and i noticed the potential of bevel, but i went with the distort effect. Not very useful, but it does give a nice distortion with just few particles.

  • I don't think that's nessesairy. But then again, seems like not everyone notices the option is there.

  • Yeah cubes may be faster to render, but if you use round objects you can get the same result with with fewer particles.

    I know it's not only used for smoke, but this thread made me upload this here.

    I wonder if you can make the particles look like water with some effects..

  • The particle object sprays blocks on default. It looks odd, and why don't change it to look better and increase the performance? Instead of 5 small cubes you could have 1 smoke puff.

    Here's something i made using simple custom puffs.

    http://www.fileshack.us/get_file.php?id ... e_test.cap

  • Would be awesome if you added an orange glow and stars!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • i found that most texture errors were fixable with restarting the app or just trying again. Would be nice if he could fix it though..

  • Alright then, that's perfect if you have the same hardware.

    I am using bootcamp with windows xp. But i really should reinstall it again. It's been such a long time since i've done that.

    Edit:

    Oh wait, i exported it as exe and now it works like it should.

    Ah well, i guess i should fix my windows anyway.

  • Device name: Radeon X1600

    Pixel shader: 3

    Estimated VRAM: 607 MB

    Motion blur: Yes

    Cap:

    http://www.fileshack.us/get_file.php?id ... ghting.cap

    I tried what you suggested, but it didn't make a difference for me.

  • I've been messing with bump maps and lighting today. And here's the result:

    The only problem i have is that when i run it, it freezes for a couple miliseconds every second. But when i recorded it (camtasia studio) nothing happened.

    I am assuming this is my video card acting up, but is there some setting to avoid it from happening?

    Oh and it's not the frame rate. that was steady at 42 fps.

sami1337's avatar

sami1337

Member since 12 Jul, 2008

None one is following sami1337 yet!

Trophy Case

  • 16-Year Club
  • Email Verified

Progress

17/44
How to earn trophies