Maxum's Recent Forum Activity

  • Still having some problems with the movement but just with the Host. The host on the peers computer does not rotate but it does move. On the host computer the tank does move and rotate right. But all the peer's movement works right they all move and rotate.

    Have got the laser firing system up and working now. as well as the scoring system for hits.

    I will upload the latest version so you can check it out and see whats wrong with the Host coding that it does not show the rotation on the peer computer. Thanks so much.

  • thatserafimkid I have to say I am sorry your code is working. Not sure what I did, maybe a lag in when it gets updated to my dropbox. But thanks that did do the trick. now I have to find out why it sometimes it don't show the tanks rotation. and change the hit check to the laser shot and not the mouse pointer from the demo.

  • Humm still needs more work seemed to work ok for a little bit. then after playing with it for a while it seemed to get out of sync.

    please take a look at it and see what you can find. Or if you see something that could be done better let me know. I always like to learn new ways of doing things

  • Wow very weird after I reload my older Version after trying thaserafimkid changes out. It now seems to be working right. you can see laser fire from all players. Humm must of been old cold in the buffer when I was trying it out on line.

    you can check it out here

    https://dl.dropboxusercontent.com/u/1244375/Multiplayer%20Tank%20game%20example/index.html

  • I tried this out and it is not working right. getting the same problem as in my version. you just see the laser fire on just one of the computers not on the other peers or host. I also tried the code in the common group. and I could not get it to work thats why I move it to both the host group and the peer group.. but thanks for trying thatserafimkid

  • Thanks manukeo I hope so too

  • I am trying to learn how to make a multiplayer game. I have been making changes off the demo. I have changed the demo into a tank game and updated the graphics for that. I changed the movement of the tanks so they drive around like tanks. And I have added a rotating turret that the laser shoots out of. The tank movement is working right in the multiplayer ( tanks move like they should on all host and peer screens)

    The problem I am having is with the firing the laser. I have changed it from the demo beam ( beam from point to point) to a laser shot that is using the bullet behavior. I have it working on the local computer you see the shots going off. But the shots do not show up on any of the other computers in the game.

    I have uploaded the game cap so you can look at it and see if you can find out why the laser shots are not showing up on all computer playing the game. I am a very new to the multiplayer coding so any help you can give will be a big help.

  • https://www.scirra.com/blog/106/construct-2-on-steam

    Steam keys

    Loads of you have already asked for a Steam key to get the Steam version of Construct 2. To show our gratitude for your support on Greenlight, we can offer a free Steam key for all existing Personal edition users who have purchased a Construct 2 license via our site! Unfortunately we cannot offer Steam keys to future purchases from our site, but if you bought on or before January 26th you can claim your free Steam key and start using the Steam version of Construct 2. To claim your Steam key visit this page and follow the instructions:

    https://www.scirra.com/steamrequest.aspx

    Please note this is an extension to your existing license. Even if you do not use Steam, you cannot give away your Steam key to someone else - it's just for you to use.

  • Hello all,

    I been away for a long time.

    I have updated this card game demo to fix the shuffle and I took out the plugin Moveto so it will run off stock Construct2.

    Here is the updated file:

    https://dl.dropboxusercontent.com/u/1244375/CardGame10.capx

  • The link does not work now

  • Thanks Yann for your input on this. As always you have a more elegant and efficient way to solve these problems.

    Have a merry Christmas and a happy new year.

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  • Hi Ionrot,

    Take a look at this capx I made for you.

    it will show you how to :

    Stop the click event while the ball is moving.

    Kill the ball one second after it stopped moving.

    Lucky Hit capx

    Just a quick and dirty capx to show you how it works.

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Maxum

Member since 7 May, 2008

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