Hi TheInstance,
Thanks for the feedback on my program and no I don't think you are puting my program down. This is just what I wanted. I am just starting to learn how to use Constuct. I want to learn new and better ways of how to do things in it.
On to the game play.
[quote:3w0ct7do]I dont like the 1,2,3 keys to change speed much.
Press shift + the control keys to move faster ?
And CTRL + the control keys for the 3th speed ?
I'll have to think about the shift + arrow and the CTRL + arrow to do the speed changes. I did the 1,2,3 speed change, so the speed is locked in and your hand is free to do other things.
[quote:3w0ct7do]I would add A health bar to the enemy tanks too.
Yes I am going to have a health bar for the enemy tank too.
But the enemy/player2 health bar will not be seen by player 1 (this is for net play)
[quote:3w0ct7do]The background tiling ... um .. does not match where it repeats. Post the Graphics file and i will make a perfect Tile for you. If you dont have the programs to do so.
[quote:3w0ct7do]I think also that you would be better off with grass that looks more *cartoonish*, just like the tank does.
I think you are right about the background. It was something I found quick and have not got back to it.
[quote:3w0ct7do]I so like the looks of the HUD. But the info is for me (personal) a little to much.
Thanks I am glad you like it. As for the info, yes it is very busy. But alot of that is just testing info and will not be in the game.
On to the events
[quote:3w0ct7do]So perfectly organized. I Should take an example at that ! I read them line by line tomorrow if i have time.
Thanks, I like to use the groups to try to keep thinks neat. I been thinking of using different sheets to do this too, as I seen others here do.
[quote:3w0ct7do]You use 2 objects for the Cursors.
I would use 1 object and drop the states in an animation.
Yes you are right. I did this before I learned how to do the animation. This would save time on coding.
Well I got to go for now, the wife is calling me for supper.
Thanks again for your feedback on this.