SoldjahBoy's Recent Forum Activity

  • Yep

    Looks just like mine xD

    Great looking game, though I've had a few little niggly bugs with it so far, like some graphics glitches and it's crashed on me a couple of times (luckily I had saved not ling before though).

    Overall I still rate it pretty high at this stage... pressing on with the missions will soon give me a better overview... providing I can get away from playing Sacred 2 for 5 minutes lol.

    ~Sol

  • Ah, thanks Sol

    I think I'm going to go this one alone though. I want to see if I can finish a project

    (Did you not get the PM I sent you about this a while ago? I wouldn't want you to think I'm ignoring you...)

    Nah I got your PM

    I was just reminding you just in case you run short of time or anything like that. It's cool that you want to tackle it yourself though, I have done things like in the past just to prove to myself that I can do it... if it becomes a case of not having enough time to get it submitted though my offer is still there. I have to say I played it again later on and just noticed all the little touches on things. This game is going to be very shiny when it's done... I'll be very surprised if you don't win or at least place in the top 3.

    ~Sol

  • oh snap >.>

    literally...

    Hope you get better man, tendons are one of the most painful things you can damage... it's bad enough when you strain one let alone break it :O

    Musta hurt like a bitch.

    ~Sol

  • Can't download, Rapid Share sucks ass... keeps telling me I have donwloaded too much today... it says that every day...

    ~Sol

  • Hey man that's pretty cool. Really simple idea, but fun to play and well made. I got up to the level with the 3 coloured blocks and couldn't figure it out lol.

    ~Sol

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  • Wow O.O

    Well done so far deadeye

    Keep it up man, you are gonna need the momentum for the rest of the comp, plus the ideas I have had for Chamber

    Lookin' sweet dude... that's a hell of a lot of graphics so far and they look really consistant and give that "murky/scary" feel quite nicely.

    Remember, if you want any help spriting you know where I'm at

    ~Sol

  • Finally got a chance to look at this, and I have to say it's coming along quite nicely. Damn fine work bro!

    ~Sol

  • Heh, I started making a game on MMF2 a while ago, a trap platform game. Short Demo.It has crusher things and impaling spikes too. I doubt I'd ever finish it though. It's nice to see this game being built in Construct, and it's looking a lot nicer too.

    Hahahah oh man that's great! You should really finish that man, those graphics are pretty sweet, I don't know why you think mine are any better. I really like the way the guy peels off the spike after it retracts, and the squished guy is just great

    I like your idea about the windmill type traps H.I. I will definately work on something for those.

    And LOL at Quazi... someone has been playing too much "I wanna be the guy" haven't they?

    ~Sol

  • Ok so you guys have seen the ripsaws and the lava...

    Here are some other ideas I have in store for miss hotpants:

    <img src="http://i2.photobucket.com/albums/y46/soldjahboy/Photoshop/new-traps.jpg">

    If anyone else would like to add to the concept, feel free.

    There will also be other simple things like standard spikes, and bottomless pits etc...

    ~Sol

  • > the particle sprayer is there so you don't have to make your own...

    >

    That's true, but I'm not sure it's worthwhile making the particle spray object increasingly complicated with more and more properties and controls until it can completely match what you can do with Sprites. If you want 100% flexibility, I think the best thing to do is just use Sprites - it'll run just as fast as using the advanced controls on the particles object.

    I thought it was a pretty basic feature really... perhaps that it was overlooked when making the particle sprayer in the first place.

    I guess I'll have to go write events for gravity and use tint shaders and stuff to custom make what I want :/

    ~Sol

  • <img src="http://www.uoregon.edu/~ekilgore/a1/assignment_images/excited%20copy.gif">

    ~Sol

  • >

    >

    > Aw jeez look what you gone and done, I'm derailing your first thread on this forum.

    >

    Irony is delicious.

    <img src="http://virtualhug.files.wordpress.com/2008/03/nom-nom-nom.jpg">

    ~Sol

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SoldjahBoy

Member since 2 Apr, 2008

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