Jayjay's Recent Forum Activity

  • Awesome! Thanks for sharing Zack0Wack0

  • Sadly not, you'll need to remake what you have in Construct 2.

  • I think it still won't be a problem to use that method if your maps are large.

    Otherwise, just have a tonne of the same sprite black placed along the maps (probably using a for loop to place them in a grid, so you don't have to manually place them). It won't take up much VRAM since it's the same image for each sprite, and will only lag if you display too many of them on the screen at once. Then when the player gets close to them, destroy them.

  • Try AppPath & "" & str(random(10) + 1) & ".png"

    Although, I don't understand why you have the "" in there, as that doesn't add anything to the string.

  • I found this page pretty helpful, I think it shows how to do what you want (in both equation and matrix form).

  • Wow, you're on a roll with these effects Animmaniac!

    Thanks for sharing =]

  • The Game Park consoles never made a huge impact beyond the really hardcore homebrew crowd (who now have moved to iOs/Android) and I doubt this will either.

    Even if it does get sold cost they will have to either pony up the royalty cost for using the D-Pad design or face Nintendos lawyers.

    It's a commendable goal, but I just don't see it flying, with todays competition. =/

    I'd say that's because a game park console is around $100, not $10/$20.

    As for the D-Pad, the Dingoo and other handheld devices get away with it, so I don't think Nintendo has any grounds in that respect. Bob's game does slash at Nintendo though. That may be where they get in trouble.

    Yeah, I agree, but if they can market in retail stores as a kids console they'd definitely attract attention. $10 to play any electronic games beyond tetris is a steal, let alone Doom or console emulation.

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  • I wouldn't trust it. Its made by the same guy who made "Bob's Game" which was a joke, I wouldn't put my hopes up on this. But it would be an awesome system.

    Do you mean joke as in, it was never made? As that would be because nintendo never let him actually bring it out on the DS. The game is supposedly going to be released on the nD. I just hope that it doesn't turn out to be another viral advertisement like the website was.

    But yeah, I'm not holding my breath, too many things fade away on the internet.

    Edit: Found a demo release of bob's game here

  • I just stumbled upon a new console in the making called the "nD", it's currently only in prototype stages, but I'm definitely getting one when it's finished <img src="smileys/smiley17.gif" border="0" align="middle"> The developers plan on selling it for production cost (between $10 and $20 they say) but it has better specs than a DS! <img src="smileys/smiley3.gif" border="0" align="middle">

    It only supports C and C++ at the moment using SDL, but maybe a Construct 2 exporter could be made if the nD gets popular?

    Anyway, you can check it out here: nD

  • By "dots removed from screen", do you mean that it shows the background colour? If so, then changing the layout background colour should work.

  • If someone have an idea how to tint only noise color let me know.

    Maybe just apply the effect to a seperate layer, and have that layer tint. I don't know if that'd work for sure though.

  • You'll need to use the Resource Plugin to store it, as the built-in resources seem to only work with XAudio2 at the moment.

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Jayjay

Member since 18 Mar, 2008

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