> My advice would be to look at the http://www.truevalhalla.com blog. Matthew makes HTML5 games and licenses them to different mobile publishers and game portals, these kind of licensing deals give him a regular income, though as you will see, they are declining and he has had to concentrate on other things to maintain his income. It's still very inspirational to see it CAN be done.
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Thanks for the mention!
I just want to rectify one part of your comment: my HTML5 income has not been declining, in fact, 2016 was my most profitable year ever. On average, I earned slightly over $10,000 USD per month, which was mostly from HTML5 games.
True Valhalla, I also need a few answers <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">
So, you actually make a game and sell it to some company and they are using it as their own, right?
How do you find potential buyers?
Why don't you publish your games on Google Play and monetize them with ads?