Rich's Recent Forum Activity

  • But it is a selected file.. what should I call the expression instead?

  • In the Sprite properties, change collisions mode to 'bounding box' .

  • ..however, if you have posted a bug on the tracker which you aren't sure about 100% or want feedback from other users on, then it's fine to create a thread <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" />.

  • A category..?

    I was thinking about adding a 'description' field to layouts, layers and objects, so you could better describe their purposes for your own or a fellow developers benefit. Would that be beneficial?

  • It still counts as a selected file, so it's the correct expression to use.

    If you do want to split the returned path into just the file name etc, you can use the Path object to do that.

  • That's pretty cool, but one thing which would make it alot easier was if you made it bounding box collisions and not pixel perfect; it's hard to click the small things .

  • CommonDialog.FirstSelectedFile..?

  • The delay is needed after copying to canvas, not after copying to image manipulator.

  • Events aren't run while the GPU is drawing necessarily, so if you copy from a canvas directly after instructing it to draw, it won't have drawn yet, and you'll get a blank image.

  • I guess that could be done yeah; I'll do it soon.

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  • 22) Option to include objects set to 'global' when I only run the layout.

    Say I only want to use one audio object and only one keyboard object - If I then 'run layout' (to just test the second level), the objects that were used in a global way won't work anymore. The 'audio' object won't play music and the controls set for the keyboard object won't work. Yikes!

    This is done for the next build (automatically).

  • OK, that's added.

    I've updated the screen grabs at the top to show the new items.

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Rich

Member since 20 Feb, 2008

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