Edit
try:
on keyboard space key pressed
--Sub event on sprite overlap sprite2 : action open chest
-- Else(or another event overlap): action: Don't open or nothing
You could export to desktop (NW.JS) with a personnal or buisness license.
ok, I thought you'd do that without plugin . ( the plugin is excellent by the way) . may be I will have no choice , I might be having to use it .
Simple but effective. Much better ^^
how did you do that? (the portion of circle)
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Currently , it looks like the teeth of an invisible jaw that closes on you ... scary
Nice design, so cute.
I pass the tower
Note: if you catch the fish before that you throw the stone on the tower, you have the same dialog. If you click on the emplacement of the animal when he is not here, you have the same dialog than when he was here.
Good job and good luck
1/ a progress bar is more readable than a screen effect ( and perhaps need fewer resources ) but don't have indication sticks better to the atmosphere for your game.
2/ Your fish move strangely but are still dangerous
A bar showing the remaining oxygen would be good .
something like this? https://www.scirra.com/forum/viewtopic.php?t=67856&start=0#314179
On click:
You can move the sprite whose UID matches your variable "GlobVariable"
Good luck (voted)
nice effect
Member since 3 Mar, 2015