Azu's Recent Forum Activity

  • Saving using the Array tool is actually easy. I'll do a tutorial in a minute. Honestly, 3 months is nothing.

  • This seen in Death Egg on Sonic 3 and Knuckles.

    I think the movement is Sine/Cosine based. I think there may be some waypoints to. So, any have any idea on how to do this?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • So, anyone find it helpful?

  • How would I get this "2*wall.Angle - Player.Angle" to work with X/Y Velocity?

  • Worked, awesome.

    By the way, do you how to set angle based on on X/Y Velocity?

  • Well, I kind of need it to reflect of the Object current angle. It works like Pulseman's Voltecer

    Subscribe to Construct videos now

    I would need to reflect not just floors but walls. Not to mention that all the floor tiles would be at 0.

    If the object his the at floor 225, it would reflect to 135. If ita celiling at 135, it would reflect to 225.

    <img src="http://i61.photobucket.com/albums/h53/Sodisna/Sheet.png">

    Doing something like this.

  • How can I go about doing a reflect angle? I'm not using any Behaviors, just the standard X/Y static engine.

    XSpeed: Player.X+Player('XSpeed')

    YSpeed: Player.Y+Player('YSpeed')

    I already have the angel velocity.

    Value = 1

    XSpeed: 12*Cos(Angle)

    YSpeed: -12*Sin(Angle)

    I just need to get a proper Reflect angle collision.

  • Sometimes, when I add anew object, another one get's deleted.

    Using that a bug?Using latest version.

    http://www.mediafire.com/?ikbgmqmtgiw6yod

    Drag any new object on the layout, and you'll see the object with the "C" on it disappear. It's still there in the object folder, but no on the object list.

  • MP3s won't play from the resource (Channels), and I want to avoid using .wav as music files. Set Position only functions under a channel, which s what I need for loop points. So, is there anyway get a MP3 to play as a resource under a channel?

  • I dunno what cause this error.

    http://s61.photobucket.com/albums/h53/S ... ent=Da.png

  • It sort of does.

  • http://www.mediafire.com/?f14sc4ugg4lai9s

    Play with the 'Weapon' value to load a color.

    Using the Color Replace FX and ImageManipulator, I've made a color swap using a palette file. (Image)

    The number of lines of events for the palette is the number of colors the sprite has x3. Example: MegaMan has 7 colors (including his outline color). Each color has RGB. You'd have to change each R, G, and B in each color. Thus 7x3=21, or 21 lines of events.

    It reads the RGB from the image file loaded from ImageMul. It's R, G, B at the image X,Y coords.

    The palette file is a image that is 7 x 3. The Color Value (which color to load) is Y and X is each color on that line. Think of it as a sort of array.

    "CLR1" is the black darkest blue of MegaMan's outer armor. "Color" is the name of the ImageManipulator.

    So:

    GetR(X,Y) =Color.GetR(1,Pla_MMX('Weapon'))

    GetR(X,Y) =Color.GetR(1,Pla_MMX('Weapon'))

    GetR(X,Y) =Color.GetB(1,Pla_MMX('Weapon'))

Azu's avatar

Azu

Member since 5 Dec, 2007

None one is following Azu yet!

Trophy Case

  • 16-Year Club
  • Email Verified

Progress

17/44
How to earn trophies