deadeye's Recent Forum Activity

  • Oh, I didn't even know you could wall jump . I guess it pays to read the readme.

    Anyway I got all the way to the (highlight for spoiler) plant boss without wall jumping .

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • This game is so good .

    Just one question though, are you required to do the bomb-jump trick in order to get the speed boots or did I miss a jump upgrade somewhere?

    Anyway, still playing it, I guess I'll find out eventually

  • 5. Resident Evil

    The first game to ever scare me. (Yes, I know it's cheesy as hell but back in the day this game was groundbreaking.)

    4. Super Mario Bros.

    I played the hell out of this back in the day, and hell I still pull it out and play it every once in a while. And it's success pretty much launched the platform game genre, which overall is my favorite genre.

    3. Metroid

    So awesome.

    2. The Legend of Zelda

    It was a tossup between this, A Link to the Past, or Ocarina of Time. Finally decided on this because without it there wouldn't be any others.

    And my number one favorite game:

    1. GTA San Andreas

    This is the game that I keep going back to more than any other. I've beaten it several times, and I almost never get tired of playing it. And it has THE BEST soundtrack of any game, ever (well, non-game music soundtrack anyway).

    And yes I realize that there are three NES titles on that list. So what, I'm a nostalgic fanboy

    I'm playing Saint's Row 2 for the first time. It's really funny how it so shamelessly rips off the GTA series. I don't really mind though because I liked the GTA games and it's sort of like I'm playing some chapter of GTA that I missed, only for some reason this one features a fat asian goth/punk chick as the main character.

    The controls are pretty sucky compared to the GTA games though (especially the driving), but maybe that's just because I'm using my Logitech controller with a 360 controller emulator. Still better than mouse and keyboard though.

    Also the world design is kind of odd. I've gained a new appreciation for how well the cities are designed in the GTA games.

  • Thanks . It took me a few hours to do that, but it would have taken me like 20 minutes if I knew what I was doing.

    As for code, Unity uses C# or javascript. Or Boo, if you want to use Boo I guess.

  • Hey, the engine is looking pretty good .

    Since that PM you sent me a while ago indicated that you were interested in Unity, I whipped up a little isometric demo. You can play it here (requires Unity web player plugin):

    http://dl.dropbox.com/u/529356/IsoTest.html

    Move with arrows, jump with X.

    It might take a second to load. Anyway, the movement is a little weird, but that's because I don't really know how to code that well so I just threw a pre-made move-and-jump script that I found onto the player cube.

  • Seems to me that a general XML plugin would be all that's needed to use this with Construct. Perhaps some pioneering coder could take the existing INI plugin and rework it so that it reads XML...? Would that be possible?

  • This seems rather unfair.Aka favoritism.What about the people who made Plugins and Tutorials?

    What about them? I've made tutorials, examples, written wiki articles, spent countless hours helping people in Help/Tech solve problems, moderated the forum to keep it clear of spam and pissing contests, and did beta testing and bug reporting for the better part of three years.

    As a volunteer.

    I did it on my time, for my own reasons, because I wanted to give back something to the community that made Construct what it was. Not because I was expecting something in return.

    I've seen a lot of this sort of attitude on the forum lately and frankly I'm a little concerned. Try losing that misplaced sense of entitlement and rekindle your community spirit. If you're not here because you enjoy being here and you support Construct then what's the point?

    And no, this isn't aimed solely at you Draven, I've seen it happening a lot around here lately.

  • They didn't buy anything. They donated. The donation was presumably because they appreciated the work that went into Construct.

    You don't receive anything from donations... that's the point of donations. You give without expectation of getting something in return, besides the warm, fuzzy feeling of helping someone out.

    So I'd change the "It's only right" to "It would be nice"

  • A good deal of those were the silent spammer types, the kind that just sit there with links in their profiles. I guess the people that made those bots don't realize that search engine spiders can't crawl phpBB profiles. Well, at least this board has it set up that way.

  • Seriously? Nothing?

    Your .cap requires MagiCam and some plugin called rawmousemove.csx that I've never heard of so people probably can't run it.

    But even if they could, asking for help with a 3D engine on a forum full of non-coding 2D game designers is a needle in a haystack sort of thing.

  • A low-poly bee (animated):

    It's for an iPhone game I'm working on in Unity. Here's a shot of the rigging if anyone is interested: http://dl.dropbox.com/u/529356/bee%20skeleton.png

deadeye's avatar

deadeye

Member since 11 Nov, 2007

Twitter
deadeye has 1 followers

Trophy Case

  • Email Verified

Progress

17/44
How to earn trophies