BenH's Recent Forum Activity

  • I just tested it quickly, and the interface was pretty damn laggy. One way of putting me off straight away

  • Any recommended site to learn about pixel shader?

    I learnt the basics from this site http://www.facewound.com/tutorials/shader1/

    But you'll want to take a look at some of the existing .FX files in the construct/effects folder to get an idea of how they're laid out for Construct's specific use.

  • I just want to say how awesome it is to finally be able to apply effects to the whole screen using the canvas object, I've been wanting to do that for so long!

    I don't know if it's on the bug list or not, but when you update a sprite's image, it's icon doesn't seem to automatically update, although I think it does if the project is saved and then re-opened.

    Anyone else noticed this, or is it just me?

  • Oh no, that was in response to ansmesnobody's post, I probably should have quoted it

  • I'm not entirely sure what you mean, but if you're talking about storing a "map" in an ini file instead of placing the objects in the layout editor, then it still wouldn't make much difference to the file size since multiple objects of the same type share the same memory.

  • This kinda goes along with his question but would save on file size if I has a script that loaded masks for levels instead of laying them out in the layout editor?

    Loading your masks from disk at runtime will make your .cap file smaller, but those mask files will have to be distributed with the .exe instead, so it wouldn't really make a difference size-wise.

  • i have another idea

    this little draggy is hungry and its momma gave it an egg to eat. but the draggy likes tobe a vegetarian so it is trying to search spinach ( remember popeye i dont thing he is a relative of some .....eye). so to find spinach the draggy left the castle in the night . but after some time it realizes that it is in era 2991 as he is having some mechanical body. so it has to find some thing which would help it to go back to era of popeye.

    thats it na.

    I think this might be even better post-of-the-year material

  • I think stuff like that is probably too specific to be included as a feature

  • This will work for pressing the letter keys, just change "k" to whatever letter key you want to check.

    if MouseKeyboard.KeyDown(ord("k")-62):

    Sprite.Angle += 1

  • JPG is working fine for me, too. It must be the compression you're using on it.

  • I think they're conjoined

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  • Nope, that'd be Romanesco broccoli

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BenH

Member since 9 Nov, 2007

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