Hi there,
I was wondering If anyone (Ashley?) could give any figures on Construct's event speed VS MMF2's.
We all know that right now constructs graphics engine is alot faster due to hardware acceleration, but if your making an application with no GFX (in my case, a gameserver) which is faster? Construct or MMF2?
Will Construct be viable for making gameservers on with an online extension (that is yet to be made) concidering the server has to do a LOT of calculations per frame (say for example, moving 3000 bullets every frame server side). Or is this sort of thing more related to how well the online extension itself will handle things?
This was a big problem with MMF2 and prevented many good MMORPGs from progressing. People started looking for alternatives such as Java to write servers in. Whats the situation over here?
Thanks,
Alex