alee's Recent Forum Activity

  • Ohhhh man, are you actually going to make TO in Construct?

    Would be the absolute FLAGSHIP for construct.

  • OHHH MAN! I said that as a joke because i remember TO. but this demo actually IS TO <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" />

    I remember playing the beta of TO, awesomeenss.

  • Terminal Orbit <img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" />

    Checking it out...

  • I've developed cubic splines before. I think right now we just need a raw extension that has all the needed features. Because things like that are slightly un-related to the actual extension.

    I'm sure we could make some examples of different kinds of dead reckoning.

  • you are a legend. Sounds awesome <img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" />

    Can't wait!

  • oh cool. Thats good news!

    Hows the online plugin coming along MK? <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" />

  • We need more devs! sounds cool can't wait to see your plugins.

    Presumably Ashley will sort this out for you <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /> Sorry i cant help.

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  • For proper bouncing you'd need to be able to calculate the angle of the Tangent of the object at the point where it hit (this is only need for objects that arent squares.

  • Yeah definately need encryption. I was thinking aobut that the other day.

  • Sames <img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" />

  • > How do you think this might best be achieved? Fonts being able to be put in to the resources bar?

    >

    I think that the putting them into resources bar is a good idea. Btw, it would be nice if the users could choose whether they want to save the resources externally or internally when building a project.

    Or specifically some recources perhaps. Like you can specify which recources are to be handled externally and internally etc. This way you could use an updater to update stuff more easily.

  • From what i can see its not really a game. Its just a physics engine.

    I'm sure its fun though!

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alee

Member since 4 Nov, 2007

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