Ashley
Thanks so much for the deep dive.
Good news is if i download nwjs 23 on the mac, replace the Resources folder from the C2 Export, everything is gold, the app runs fine in OSX.
Bad news is, my steamworks SDK is in windows, so the minute i move the mac app back to windows for building / uploading to steamworks, it breaks the app.
Can you think of any way to get the app file back into windows safely while preserving the symlinks?
If not, I suppose I can look into setting up the steamworks sdk to build on the mac and just deal with windows permissions stuff from bringing the windows files over to mac then uploading on the mac.. have never tried that so its mostly just unexplored territory causing apprehension haha
— How do you upload to steam from the SDK on a mac? I don't think run_build.dat works on OSX.