Ashley, this workaround won't work for me.
I don't have a MacOS to export my game on it. Or do some file tweaks ( I'd use it right away, if i had the possibility )
Failure was reported by Steam moderators, when I tried to submit my build.
As for now I'm going to try and downgrade NW to 21.1 where those symlinks were not implemented. And exported game from C2 worked for MacOS with no additional workarounds.
Since my game is almost near release on Steam and there are no guarantees that this issue will be fixed.