alastair's Recent Forum Activity

  • he did post a cap file

  • if I've made a quite large image in photoshop or something, if I'm importing it into Construct I presume it would be best to break the image up into separate images of maybe 512 x 512 or something? Or should I make them smaller?

  • Atomic bomb

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I'm not sure about Quazi's design, looks nice although it seems more like an advertisement rather than a long term site. The Big C logo seems very detached visually from 'construct', I think the 'onstruct' may need a bit more experimentation.

  • Don't you think it would be useful to visually represent where the resolution of the window would be in the layout editor? Maybe it could show a dotted line or something, to show the window size in the layout.

    This could be useful for when you're trying to make hud objects and in-game menus, so you know where to place and how big they'll be in your massive level.

  • thanks for clearing that up. Yeah, it seems like giving them a couple of choices would be the best idea at start up.

  • thanks for the feedback, really appreciate it!

    I guess theres loads of people who have laptops out there, with tiny little screens!

    is 1280 x 600 a real resolution? doesn't seem like its the right ratio. Wouldn't it be 1280 x 800 instead?

  • yeah that could be useful in the event editor where you have different coloured expression things like MMF2s, I think they call it syntax or something, not sure.

  • I guess it may be problematic, if you remove a bone that had loads of other bones attached to it, then they'd all have to die.

  • according to

    http://en.wikipedia.org/wiki/Display_resolution

    Resolution % of Internet Users

    ----------------------------------------

    Higher than 1024�768, 57%

    1024�768, 36%

    800�600, 4%

    Lower than 800�600, < 1%

    Unknown, 3%

    -----------------------------------------

    So maybe its best to make games 800 x 600 then.

  • When making a fullscreen game, would be wise to have a size of something like 1024�768 as the standard resolution of the game? Since most people seem to use that size or larger, however then the game will appear stretched for widescreen users, do you think it matters? Or should there be an option to change the resolution of the game so that it fits nicely on most monitors?

  • If I delete the leg (calf) it will disappear and the foot (that was attached to that limb) will just stop when the leg is deleted. But everything else continues normally.

    That is what happens!

alastair's avatar

alastair

Early Adopter

Member since 14 Jul, 2007

Twitter
alastair has 5 followers

Connect with alastair

Trophy Case

  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • Enduring Visitor Visited Construct.net 90 days in a row
  • RTFM Read the fabulous manual
  • x2
    Quick Draw First 5 people to up-vote a new Construct 3 release
  • x7
    Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

26/44
How to earn trophies