Thanks for fixing NWJS!
Also, Events/groups/comments are still turning white when you select them, with Dark Theme. 💥☀️💣☀️💥
thank you!
Also, if your game is normally 16:9, I'd recommend doing "scale inner" as the fullscreen setting.
This way the game is larger and without black bars, as the Deck uses a 16:10 resolution.
Thanks! There's also a far easier way to make playable on Deck:
1 - Unzip
2 - Right click game file "add to steam"
______________
Or when publishing to Steam store:
1 - Upload the zip file on depots page
Very cool, thanks!
Unfortunately though the reds in AVIF lose a huge amount of detail and have larger artifacts (compare the ship's red glow, or the planet). Why do they still overly compress reds in modern times?
But it's great that you can have objects use different compressions, so that for red images you can use a higher quality setting.
Fantastic work, thanks!
The example file doesn't open, it says a plugin is missing.
the next update, r400, will be when they release Construct 4.
Thank you, great to see the CJK setting!
breaking every project sounds like a bad idea.
If you're calling it Construct 4, then it might be more acceptable.
thanks!
Do you think this Loading is async?
Because I didn't notice stutter/jank when loading and unloading during gameplay.
Sorry, there are not any examples for this!
It seems confusingly named to me, since isn't changing framerate normally expected to change the FPS?
Since when I set it to 30, the FPS was still going at 144 (my monitor's maximum framerate).
If anyone is wanting to know which examples are the "new" ones, I've made a request here:
github.com/Scirra/Construct-feature-requests/issues/119
Member since 14 Jul, 2007