The reality of long-term software maintenance from the maintainer's perspective

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  • Thank you for sharing this. You made a very good comparison between software building and house construction. If I share this with the players that play my free & ad-free games, they will not read it, shrug and tell me to hurry up and fix/implement A,B,C,D,...X,Y,Z 😄. I do highly appreciate their enthusiasm!

    As for C3, I enjoy that it's well maintained and polished, unlike other game engines. I would prefer less features and more fixing/polishing the current ones, but I can see how it's harder to promote the game engine to new customers when the last updates were about stuff they wouldn't care about as a potential buyer, like fixing the dark theme pls! 🫠