Hey dude! You sound upset! No worries!
Alright, so I got to spend more quality time with the storm fighter. I will give an extensive review to help aid you as much as I can. A critique can help you view your project from other people's perspective, and also show strengths and weaknesses you may have not previously seen!
I am keeping in mind this is a work in progress by the way
My only goal is to help you as much and as friendly as possible!
Okay, the title uses to option boxes with a custom made box labeled "play". Try to keep a consistent style for your boxes, and I would say that using your own made ones it the only way to go for a game. Using the "windows box" is only acceptable for applications IMO.
The opening scene is confusing, as we aren't sure who we are playing as, much less what is going on. Let the player know who they are controlling, and give more indication as to what is happening. The old man can run by very fast, yelling "Helllllp!! They're trying to eat me!" and then the turtles can scurry on by. Then Ray can say "I guess I have to help him..." and then we can control movement.
On the first fight, the turtles should just surround the old man, since he was their target anyways. Also, being the first fight sequence, the player needs to learn the controls. The player should not be able to die here no matter what. If he looses all hp then a cut scene where the old man revives Ray can take place. (Just say he was able to beat off the turtles or something).
With the dialogue, allow more room for the text's length. I had a period from line 1 appear in line 2. Make it only show one speech at a time; just use a button press or click to allow the player to view the next sentence. And the friendship icon is obviously ripped. Don't mix your graphics, it's always best to make your own, no matter your ability. Give us some information on why the player has to kill 5 turtles. Are they after the old man for some purpose? Are they a nuisance to him?
The second fight is scary! There is way too much going on, and too many changes have taken place. The sword attack is different (seems shorter), the turtles can now shoot, and the health displays are shown. For the first quest the player needs to gain confidence, so make it an easy victory. It's very easy to make difficult levels, but it's hard to make balanced levels. I died on all four plays without knowing why. It's way too hard!
Hope none of that came off hard...
If you guys need any help just let me know! I'm more than willing to assist!