Ethan's Recent Forum Activity

  • Have you thought about making the bullet shells bounce off the ground before they fade out?

    I know it's a minor cosmetic thing but i think it would be kind of cool, i remember it was a simple trick done a lot during my multimedia fusion days.

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  • Looks great, but terrible name in my humble opinion.

  • I did it for one of my projects here https://www.scirra.com/forum/viewtopic.php?f=180&t=120509.

    The maths for plotting object movements along it is a little complicated but if you just want to scroll a map then simply create say 2 copies of the image for the x axis and 2 for the y axis and when you reach the edge of one reposition the opposite edge of another copy at that position.

    The map needs to be bigger than the window, and for performance you may need to break the large image into smaller sections.

    If the map is smaller than your window size then you'll need to use more copies.

  • Not currently with global variables, but you can use the dictionary object instead and do it.

    if button 1 pressed, set key("global")&button instance variable to value of key( "global")&button instance variable +1

    or whatever the expressions are.

  • Food always looks nicer in small bite size cubes, preferable on a cocktail stick.

  • Sometimes you have to think....

    Be glad you do not have to buy machine embroidery digitizing software! Embird is a good example.

    They update once a year, and every other year they call it a major upgrade that we have to pay for. The changelog is like 5 to max 10 items per update and mostly bug fixes. So basically what Ashley cover in a minor update is same amount as for Embird in their paid upgrade!

    The software itself looks like it is firmly stuck in the mid of 90's too with useability in similar level. But I have to use because I paid thousands of SEK for that software + plugins (that should be part of software itself like importers and true type font) and that there's not too many to choose between...

    This put things in perspective.

    But with that said, of course we want the best.

    With respect, i'm pretty sure there are more game making software then embroidery digitizing software. If Scirra were to do this people would simply use something else. The software development market has become very competitive. Not that i don't appreciate Scirras update policy.

  • I don't know how it works but I expect they have to look at what your selling to make sure it meets their terms and conditions, but since it's the weekend end they won't be at work.

  • jabedbd as is explained just a few posts above, the plugin preceded the official debugger built into construct and so you should use that instead (click run preview in debug mode).

  • EXPFall, vtrix, jobel, icugigasoft, tatogame, thanks guys for your kind words.

    Fireche i'm using a rexrainbow plugin for the pathfinding. I find it easier and faster than the event based ones coded before.

    I'm playing about with the ai at the moment, hope to post an update before not too long.

  • Top notch. It's obvious you've put just as much thought into the game design as the graphics.

  • icugigasoft thanks.

    I knew when i started the project that eventually i wanted to have slick animated menus (current ones are just temporary).

    The menus and interface elements are on a layer below the game layer, then i have a sprite which acts as a mask with blend mode set to destination out. The text (also sprites) are animated on the interface layer. Hope that helps.

  • Damaged units can now be healed if they are occupying a captured town. Units heal 25% of their max health each time.

    Thats the last of the town code. Adding the battle stuff next.

Ethan's avatar

Ethan

Member since 20 Jun, 2007

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