Tom's Recent Forum Activity

  • Just a suggestion I think may be useful. Right now the add on page only show plugins that are for c2 and c3. What happens when the new runtime for C3 comes out. Should you also maybe indicate in the tab which runtime the add on is for ?

    Maybe you plan on doing that when the runtime is out, but I just thought I would throw it out there.

    Yes, there will be another flag to indicate if it works with the new C3 runtime or not this has already been designed.

  • Thanks, is now fixed!

  • tunepunk not a bad suggestion, will look at implementing this.

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  • ACE's are now detected an automatically listed for Construct 3 plugins. This will not be extended for C2 for the time being.

    Example:

    https://www.construct.net/gb/make-games/addons/29/queue/aces

  • Hey, that's a really cool idea. I wonder if I can make it auto-generate that from the addon file. I might try that today.

  • Have fixed a lot of issues, and improved the search significantly now.

  • Is there a reason for why Ashley would deny this?

    I understand why "paid" plugins wouldn't be downloadable but why the free ones?

    A couple of reasons, firstly it would be a maintenance burden to keep them updated on the addon exchange and the product itself. Secondly he doesn't want people looking at the plugin source and creating branches or adaptations.

  • Wow! I was waiting for this. You even put Patreon button for the addon creators. Thank you!

    I have two suggestions, a search bar and ability to save the addons to a list and the list can be downloaded to C3.

    We're hoping to add an addon manager into the C3 editor itself in the future which will make installing/updating/finding addons a breeze.

  • <Bug> Using special chars in descriptions is causing an error (e.g. "<", ">")

    Fixed for next upload

    <Bug> Official plugin documentations are causing a "Runtime Error"

    Fixed for next upload

    <Bug> Adding a line "hr" doesn't seem to work

    Seems to work for me, if the HR is the first or last thing on the document it will remove it by design for style reasons.

    <Bug> Using "h1, h2, h2" with other types of formatting like "bold" or "italic" doesn't seem to work

    Looking into this

    <Feature Request> Downloadable Construct 3 official addons

    Chatted to Ash about this, unlikely will be doing this.

    <Feature Request> Automatically update/refresh existing preview window instead of opening a new one

    Probably not for now, although I'd like to add this. Is a lot of work. On my list of things I'd like to do!

    <Feature Request> Transparency for addon icons and less/better compression

    Transparency is supported but is on a white background when rendered on the site as a by design style choice. RE bad compression, can you send me by email an icon that you uploaded which isn't compressing well?

  • .fx now allowed, if you run into any other dissallowed extensions email me on tom at scirra and I'll add it.

  • Hello!

    I've added an addon exchange for both Construct 2 and Construct 3:

    Construct 2 Addon Exchange

    https://www.construct.net/construct-2/addons

    Construct 3 Addon Exchange

    https://www.construct.net/make-games/addons

    The addon exchange is hosted on Construct.net as previously explained because our eventual goal is to shut down Scirra.com and make Construct.net the home of everything Construct 2 and Construct 3.

    There's a few more features to add - but it's basically complete. We hope in the future to add some sort of API so you can manage/update your addons from the editor directly, but that might take some time to complete!

    Please do NOT upload addons to these exchanges unless you are the copyright holder otherwise your account may be suspended.

    At some point in the future, this will support paid addons. But for now, it's open source only.

  • Hello!

    I've added an addon exchange for both Construct 2 and Construct 3:

    Construct 2 Addon Exchange

    https://www.construct.net/construct-2/addons

    Construct 3 Addon Exchange

    https://www.construct.net/make-games/addons

    The addon exchange is hosted on Construct.net as previously explained because our eventual goal is to shut down Scirra.com and make Construct.net the home of everything Construct 2 and Construct 3.

    There's a few more features to add - but it's basically complete. We hope in the future to add some sort of API so you can manage/update your addons from the editor directly, but that might take some time to complete!

    Please do NOT upload addons to these exchanges unless you are the copyright holder otherwise your account may be suspended.

    At some point in the future, this will support paid addons. But for now, it's open source only.

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Tom

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