Ashley's Recent Forum Activity

  • If there are no objects in the project using a Construct addon, then that addon won't be included in a build. You can use the 'View used addons' tool by right-clicking the project name in the Project Bar to view all the addons used in the project, and find all objects of that addon kind (since you may have renamed the object so you can't find it any more). However if you use a different Construct plugin and it still references the same Cordova plugin (like chadori-applovin-max-mediation), then you'll still get the same Corodva plugin in your build. That could come from any addon you use in your project - there isn't a 1:1 relationship between Construct addons and Cordova plugins.

  • If you open the web browser debugger you see the requests in plain text.

    Is there a way to hide the AJAX request?

    No, you can't hide network requests. But normal users won't see them anyway, as normal users don't look in dev tools!

  • Just reload the page, or close and reopen the app, and it should update.

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  • The vast majority of the time, replies to old threads are either irrelevant, or spam. Technology moves fast and usually if you think your problem is related to an old thread, it actually is not, and you should start a new thread instead. People got this wrong so consistently we imposed a rule on the forum to enforce it.

    The linked thread refers to Construct 2 which was fully retired in 2021 and is no longer supported, so you should not expect any problems with it to be fixed.

  • Assuming the OP is referring to Construct's List object, that is based on a <select> HTML element, where items are <option> elements. It does not use <ul> or <li> elements, which are for things like bullet point lists in documents.

    You can use CSS to style option elements too, but the range of styles browsers allow for styling them is limited. There's a new <selectmenu> element in development that allows for more advanced styling, but it's not been released in any browser yet.

  • I'd just enable unbounded scrolling, and impose your own scroll limits.

  • If I just make a new project, add a HTML element, give it a class, add a CSS file, and set the class background color, it works fine in the latest release. So it looks to me like stylesheets are working normally still.

  • Sounds like #7796 which is a bug in Chrome that is fixed for the next release, due out in a week or two.

  • This is just the first stable release of a major new feature - more improvements will be along the way. I'd add that the first beta release that included flowcharts was back in December. If you want your feedback to be included in the initial development then it's important to try out the beta releases and give feedback while the early development work is being done. We can't keep beta releases going forever, so eventually we have to decide to take what we've got to a stable release, and then the next round of changes will be under development for the next release cycle. If you then only provide feedback when the next stable release comes out, then it'll be the next release cycle after that before you try the changes, and it ends up taking months or years to iterate on. The point of weekly beta releases is to get feedback and adapt it more quickly than that.

    I'd add that please try to keep feedback constructive (no pun intended) - if you're comparing an early stage feature with some other mature software that's been under development for years, naturally there will be some catching up to do. We do want to do things like cyclic references, but that opens something of a can of worms with possible cases of infinite loops that cause hangs. It can all be dealt with, but it can be tricky and time consuming, and there was already a lot of work with getting a major new feature in place, so in order to get an initial release out that was simply omitted for the time being. As I said, there will be more rounds of improvements through later releases.

  • Try setting the 'Downscaling quality' project property to 'High'. See also The surprising difficulty of resizing images on spritesheets.

    Using Construct in Electron is not supported. Use a supported browser like Chrome or Edge.

  • The way HTML layers work is by creating an additional <canvas> element per HTML layer, so other content can be drawn to that and layered above other HTML content. However this has quite a high performance overhead. Firstly and probably most significantly it will use a lot of GPU fill rate as it has to draw at least one additional viewport-sized texture (and possibly 2-3 depending on the realities of compositing) - a similar overhead to using one or two 'own texture' layers. Secondly it will also use more GPU memory as it allocates another viewport-sized surface (and possibly 2 depending on details like double buffering). A HD (1920x1080) size surface is about 14 MB.

    My advice is to only use the minimum necessary HTML layers to avoid unnecessary performance overhead.

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Ashley

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