So I`ve spend 3 hours already reading tuts and parts of the manual, and still can`t solve my problem
I have 6 items on screen, all of them are in one Family1
The idea is when player clicks once on one of them he choose the object he wants to create, and then he clicks again to place it wherever he wants to.
The problem is that everytime event create random object of that family
I`ve tried to use binding on creating object by UID, but i couldn`t figure out how it works
i use "pick nearest uid to mouse.x mouse.y" but how can i create the object i need?
The only solution I know - is to create separate events for every object type in family, but this is unefficient
Could you help me?
And another little thing how can I unite 4 and 5 events?
Thanks a lot for any help