Bburg800's Forum Posts

  • 3 posts
  • codah thanks A LOT for sharing that pluging. Though it took some time to roughly understand how it works.

    Here is my solution, may be it would help someone

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  • I would make that in this way:

    Flashing is just to see if it works

  • So I`ve spend 3 hours already reading tuts and parts of the manual, and still can`t solve my problem

    I have 6 items on screen, all of them are in one Family1

    The idea is when player clicks once on one of them he choose the object he wants to create, and then he clicks again to place it wherever he wants to.

    The problem is that everytime event create random object of that family

    I`ve tried to use binding on creating object by UID, but i couldn`t figure out how it works

    i use "pick nearest uid to mouse.x mouse.y" but how can i create the object i need?

    The only solution I know - is to create separate events for every object type in family, but this is unefficient

    Could you help me?

    And another little thing how can I unite 4 and 5 events?

    Thanks a lot for any help

  • 3 posts