To select levels in the mobile version, the player selected by touching the screen.
But how can I make the icon move from left to right, or from top to bottom with the keyboard?
Thank you.
I tried the 2 ways to save, and none of them work for me :( that's why I put this post.
Hi, to develop my game this using the inventory plugin.
https://www.construct.net/en/game-assets/addons/ultimate-inventory-system-1734
For some unknown reason, when I save the game, and load it again, the plugin doesn't work (the inventory doesn't exist in the game).
I have tried to load the inventory after the game, and to create it new and load the data from json, but neither works.
Plugin support is also not responding to me.
Any ideas?
I was able to verify it, it is a failure of C3, I have already recorded the error.
https://media4.giphy.com/media/sTGgZFn52ZLBkRD9tO/giphy.gif?cid=790b76111d1d81ecd94ec8973e26c02fea0a60e93abbb5e4&rid=giphy.gif&ct=g
Everything should be fine, in chrome tests it works perfectly, but in android the sprites disappear from the ground.
I can't get it to insert the gif. I leave the link.
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Start c3 in English. This is the screenshot (it's the same as the first one, but in English)
It is very strange, I have created a small project with the same code, and it works perfectly. But in my application exported to android it stops working.
I did the test of waiting up to 4 seconds to delete the sprite after pasting it on the canvas. And it still doesn't work on android.
In the remote preview or in chrome everything works, but when exporting in android, it no longer works (before it did, and I haven't changed anything).
I use construct in Spanish, but I think the image is easy to understand.
You can tell that he has a lot of work, I hope you have good luck with the game!
In reality the zombies and the objects are placed in the design of the game.
I have the same problem with items. If bullets are found, when the player returns, the bullets also respawn, always fix this with the dictionary, but there are too many objects, to assign a key to each 1.
I have done many tests with this plugin, and I have not achieved anything. I think, or don't know how to do it, that the plugin doesn't support families.
Member since 8 Feb, 2015