Do not worry, I'm not offended;)
Construct 2 did not have algorism and it worked well.
Algorism is a great idea and it works perfectly.
If the user could choose which sprites to leave out (sprites that only appear 1 or 2 times in the game) would be a great memory saving.
But I think the best thing is to let the C3 team work, they will surely achieve optimum performance.