BonzerKitten's Recent Forum Activity

    digitalsoapbox Mr. Lof, you absolutely understood my point. Theres no need to talk anymore.

    digitalsoapbox i never said that it's, i just said that i rather have native support. And let's be honest, something coming from Ashley which is the Scirra founder, is way closer to be considered native than a third party plugin, even if this third party plugin works well.

    Photon? Like in Unity? That's really cool, i'll do some research about it. Thanks!

    Anonnymitet and digitalsoapbox you guys are right, i should be a little more thankfull for having the Steam4C2 plugin, tecnically it works just fine and have an awesome consumer support. But i'll always rather have native features, for some obvious reasons.

    And thank you, Anonnymitet! The feedback on Pinkman have been really satisfying in my opinion. Your game have a lot of good reviews too, i'll definitely give it a try!

    digitalsoapbox Sombrero is awesome too! I've been following your YouTube channel for a while, because one of my dreams is to learn the to use the multiplayer plugin haha.

    Ashley that's awesome! I'll do few tests right now, thank you!

    I already bought Steam4C2, but it's not compatible with the latest version of nw.js and Steam SDK. It actually uses v0.18.5, but v0.18.7, v0.19.0 and v0.19.2 are already out, and there's no support for those versions. You also need to use Steam dlls from SDK 138 instead of SDK 139, which doesn't sound that cool. I'm not saying that the plugin is bad in anyway, it seems to work really well for some people, but i alway rather have native features.

    BTW, i saw your game on the store, it's awesome! Would love if you could check out mine too.

    http://store.steampowered.com/app/516480/

    Sorry if i said something wrong, it's not my main language.

    I would love to see this experimental plugin becoming an native plugin, because it's pretty much essential. Having to buy expensive third party plugins that uses old nw.js and old Steam SDK versions is kind of disappointing. Please, don't make us wait for Construct 3 to have this feature implemented natively, we know that Construct 3 is not coming that soon.

  • Thank you very much, sir! I found it.

  • I installed a plugin a while ago with a ".c2addon" file, but i don't use it anymore, how do i uninstall it? I didn't found it's folder in the C2 plugins folder.

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  • Problem Description

    After some time playing in some layouts, like level 36, the game simply crashes, always giving the same error

    Attach a Capx

    I can't upload a .capx since my game is on Steam, but i can send it via e-mail for Ashley if he agrees

    Description of Capx

    The .capx is a completed game called Pinkman

    Steps to Reproduce Bug

    • Start the game
    • Select a level
    • Wait some minutes until the game crashes
    • It doesn't happen in all layouts, it's seems like it happen more often in layouts with more physics objects, like level 36

    Observed Result

    The game crashes giving an error about physics

    Expected Result

    Nothing, i just want the game to not crash

    Affected Browsers

    I only use NWJS, my game is a desktop game, so there's no other option

    Operating System and Service Pack

    Windows 10 64 bit

    Construct 2 Version ID

    Construct 2 Beta release r241

    Error screenshot

    http://i.imgur.com/sGnGa3r.png

    And before anyone asks, my NWJS is updated, my Construct 2 is updated and my graphics card driver is updated.

    Ps: sorry if i said something wrong, it's not my main language.

  • Thank you, Azhari!

  • Thank you, GhostDev!

  • I guess using the platform and 8 direction behaviour is the easiest way to achieve what you want, but you can also try to use the vector y to simulate the flight, like i did in my game.

    My game: http://store.steampowered.com/app/516480/

  • Hi! My game Pinkman is available on Steam right now

    Steam page: http://store.steampowered.com/app/516480/

    YouTube trailer:

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BonzerKitten

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