hertles's Recent Forum Activity

  • No one?

  • Here it is how is in the game itself:

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    The problem that is pissing me off is that the sword flash animation in the third attack is misplaced (slow down the video to see it right)

    I made the animation using 3 functions

    function 1: ready the weapon animation (when clicked the icon)

    function 2: first sword swing (at space key pressed)

    function 3: second sword swing (at space key pressed again)

    and than in the third swing (space key again) comes by calling function 2 again (I suspect that this is the cause of the problem, cus the third attack dont use function 1 but I still can't figure out how to fix it)

    The flash sprite animation and sword animation are separated because I wanted to use the same moveset to other weapons. Here is how I did it

    On Function 1 :

    On function 2 :

    On function 3 :

    The image point location:

    Tried to change it but it just turn the animation messier

    Any idea why is this happening? should I had made the animation different? I'm not the best at construct, and some things may be a little amateur.

  • I know, but I got some plugins in construct 2 so its a little hard to do some things

    all over again

  • I making a game in construct 2 due to it's 100 events limit (free version). May I sell this game if I get construct 3 license?

  • Can I just make a huge layout (10000x8000) and a tiny windows size (800x400)? if not, how can I do it?

  • Sorry man, the last link works, It's just I did not extracted the files.

  • I made this a while ago.

    Don't know if it helps.

    https://www.construct.net/en/forum/construct-3/your-construct-creations-9/simple-cyoa-game-engine-170255#forumPost1070998

    Thanks pal! but unfortunately the first 3 links are down and the fourth got an error "Failed to open project. Check it is a valid Construct 3 single-file (.c3p) project."

  • Wow, I think didn't get it already, but thanks for the replies! Maybe I can say I'm still new to construct? But certainly new to programming

    I'll try to study about arrays and JSON. Maybe later I can understand your answers.

    Have you guys any tutorial suggestion about this?

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  • I'm trying to make a interactive gamebook like "Oldschool gamebook generator by Delacannon" (but not with the random I.A generation but including some minigames and variables storage, like money, life, story choices...). But I can't imagine doing the roam between the rooms without making hundreds of clickble objects/event lines.

    like: On touched object - set text to "paragraph describing the room"

    create object choice 1

    create objet choice 2

    on touched object - set text to "paragraph describing the room"

    create object choice 3

    create object choice 4

    and so on, as you can see, in 2 rooms 4 objects are in my project, I think is going to end a huge mess. Is there any tip, template or plugin to help make this game simpler?

    I saw other topics about this and they say is an easy thing to make a text gamebook in construct 2, other that I have to use html5 and other complicate things. Where should I start?

    example of the gamebook:

  • I dont understand, i just changed the conditions order, and it worked. can someone please explain?

  • Ok, I did not solved it. I runned down to the same problem again. I tried to create the "good" sprite when timer is between 0.8 and 0.9. but now "good" and "too early" sprites shows up at the same time. Help

  • I solved the problem using the "else" event. I tried it before but it did not work. And I still dont understand why the early code did not work

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hertles

Member since 10 Jun, 2023

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