JBGameStudios's Recent Forum Activity

  • I would like to know also, anyone know?

  • Hi daggame, thanks for the help, but I tried loading the cap.x and multiple errors come up like check fail and missing .xml then it closes

  • That sounds like a great idea, but how do I get cursor to follow gamepad inputs? thanks in advance,

  • Oh yeah the game pad works perfectly I can play game with all gamepad functions, its just the browser doesn't go full screen like it does with the mouse,

    PS I checked what you said and all buttons had a ID number when I pressed them, Thanks again oosyrag

  • Hi oosyrag thanks for the reply, the little green arrow to the left of every action, represents a trigger and gamepad -> on any button clicked says its a trigger, Im not sure exactly what to look for in debug mode any help in that would be great, thanks again.

  • Hi for some reason the request full screen isn't working when I use a gamepad it works perfect for the mouse, and I have it exactly the same as the mouse, Im using a trigger so I cant figure out why it isn't working, here is an image, any advice would be great thanks

  • Hi,

    I am trying to highlight a button from my main menu screen with a gamepad, and tap on the A button to load next layout

    it is a piece of cake with mouse and touch but cant for the life of me figure it out for gamepad.

    thanks in advance

  • Cant see an option to upload a file anywhere, like you use to be able to do last time I was on forum.

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  • Hi I am having a little trouble with my touch controllers, I have a left and right thumb stick that you use to move character around, they both work perfectly if I only touch one of them, but when I use both my thumbs only 1 thumbstick works and the other thumbstick doesn't work,

    In other words I seem to only be able to use 1 touch at a time.

    any help would be greatly appreciated,

  • Hi Genki, Thank you very much for your input, yes I don't know any aussies using c2 but I love it. I had a look at the YouTube video, that is rather interesting, changing into different forms and getting different advantages, I have implemented touch and Xbox controller support today actually, it plays much more fluid now, before I had it set to mouse.X,Y I found this way not only looked a bit jerky because of the fast mouse speeds, but the animation kind of gets destroyed a bit too, also it wasn't as fun with the mouse. I will post up a demo when I get a few extra levels finished, it would be great if you revise it for me when I do. cheers again Genki.

  • Hello,

    I'm just wondering how you would set controls up, so if I hold down the W for forward, my character will go forward (Locally) rather than globally? so in the direction my character is facing.

    any help will be great thank you.

  • Thanks PhoenixNightly, Yeah a few people have said about the ship animation , I have it following mouse atm, but I have decided to make it more fluid, like turn left right rather than snapping to mouse, I want to get a main screen and finish at least a few levels so people can take a look and play, thanks for the advice and comment.

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