Pricing's Recent Forum Activity

  • for enemies i would recommend useing a family and make all enemie style a own sprite.

    You can than make every option to the family and it will change for all enemies, you can set the strenght of an enemy just in it instances variables.

    adding a animation with different images just makes sense in my opinon if you have for an example the same rock with different colors from purple to yellow or something.

    Its very easy to work with but makes your sprite senseless big if you use 1 sprite for everything and will slow your game down.

    I used this methode in a game where something just change its skin if the player gets leveled up, so i packed every skin in 1 sprite and made "set frame to level", its very lazy and makes my code smaller. But i know that it wound effect a lot in my game that i am makeing right now because it has no moveing elements and will hopefully dont make any lags.

  • Works for me too, but if your project gets larger than it loading times change and you may will get a problem that you set the style of something that does not exist yet, thats why i sometimes have to use "wait 0sec".

    So its a more safer/cleaner way to use "on created"

  • dont use "on Start of layout",

    try it with "Button: on created"

  • now i understand your code, thanks

  • works really nice, thank you

  • but that would be the taps calculated with a minute timer,

    i want to know like how fast is he tapping per second right now, if he stops tapping the counter should get to zero and if he starts tapping again it should show something like 10taps/sec

  • All of you should know the game "cookie clicker".

    How do i count the taps per second?

  • thatserafimkid nice solution its really awesome, but could you please explain what tokenat does?

    On the C2 manual i just found this:

    tokenat(src, index, separator)

    Return the Nth token from src, splitting the string by separator. For example, tokenat("apples|oranges|bananas", 1, "|") returns oranges.

    But i dont understand what that mean and how does it work (what means Nth and token)

  • sry for the noob question but what is the difference between the html5 and sdk version? never worked with google play services yet but i will do in my next game

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  • quick question:

    There is a adMob and google play services plugin in vanilla C2, are they outdated or bad or why is here a phonegab plugin for this?

    Which differences they have and which should i really use?

  • is your download list on this page empty too?

    https://www.scirra.com/store/downloads

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Pricing

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