san40511's Recent Forum Activity

  • Yeah, last 10% of the project the toughest. I took 1 month break anbout 2 months ago and then continued. I was emotionally empty. After one month of break it is going easier. But anyway I took for myself one extra month to polishing and testing.

  • Hello. This is a layout I made of a futuristic scene using Construct 3. It's not a game yet, but who knows... The video is in Portuguese, but what matters, which is the initial scene, has no lines. The graphics are based on my handmade drawings.

    Wow, amazing job

  • Conventional wisdom is that you should make your Steam store page live as soon as possible. That gives you more time to accumulate wishlists and followers.

    You will get some traffic just by being on Steam. My page got about 200 visits per day and averaged about 3 wishlists per day. Not impressive numbers but they added up over time.

    Found your game on Steam. It looks really awesome, I think you should think about translating it to other languages. Also, I don't see achievements there, the trophy hunters love short indie projects to improve their stats, so if you add achievements it would bring you much more sales.

  • Conventional wisdom is that you should make your Steam store page live as soon as possible. That gives you more time to accumulate wishlists and followers.

    You will get some traffic just by being on Steam. My page got about 200 visits per day and averaged about 3 wishlists per day. Not impressive numbers but they added up over time.

    Thanks for the advice. I'm working on it. I already sent the store page for review. Steam support is still checking. I hope it won't take too much time. Have you already released your game? How is it going? Is it difficult to promote it?

  • It is not released yet. The game is finished but it's on final testing. I'm going to release it in the second half of December or in the first half of January.

    You can try the old but working demo here, a lot of gameplay things were changed since i published it but in general it is correct - construct.net/en/free-online-games/niels-penguin-adventures-48920/play

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  • Release in a month

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  • Already did this. Nothing

  • i'm not sure, but try this one - construct.net/en/make-games/addons/466/ultimate-camera-supports-c3 . I didn't try it but according to description it has functionality that you need.

  • I'm developing an in-game UI for my game and noticed that anchor behavior sets different positions for sprites and text. For sprites, it works excellently but text nodes are always shown incorrectly if compare with the editor version. The anchor settings are absolutely the same for both object types.

    This is how it renders in the game

    This is how it renders in the editor

  • It make sense. Thank you for feedback. You on 100% right

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san40511

Member since 27 Jan, 2023

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