Hanson900's Recent Forum Activity

  • Not a bar sorry, just the text. with every level i would like to add an increase for the capacity

  • My game needs a HP Ratio like 20/20 is full health, 10/20 is half etc. i would like to minimize the use of text boxes and global variables as much as possible, im also wondering if theirs a way to do it with just one text box and one global variable. Thanks for your time guys!

  • yes, godville is a good example of what im going for, i figured out my issue, it was a name error in this case but i have no idea what was happening in the previous games. anyway i have a bigger problem to get working on X'D the damn code for my new game is gonna take ages lol. along with keeping it organized. basically their would be more of a comedic value to the game, the idea would be to have the gamer want to come back to see what the're going to do next. wish i could have a way to have him always doing something and when the player comes back his player has advanced further, but thats so far ahead of what i'm capable of.

    You can check out my progress here:

    Tinyurl.com/TravelersTale (IOS)

    Right now just the main menu and load menu no game play as of yet. that's in the drawing board stage :/

  • The functions used to save the game don't always work, like if i set it up to save after every second it wouldn't work, or after every touch release.

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  • I'm creating a Zpg and would like it to auto save, its been buggy in past games and haven't had any success. the game is zero player, so any progress it makes would be nice to save and to reduce the element of the player having to save manually.

    hoping for a every X second > save

    or

    on any touch end > Save

    Thanks in advance any help is greatly appreciated!

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Hanson900

Member since 26 Nov, 2014

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