Maverick1912's Recent Forum Activity

  • There you go :

    You should check Enemy overlap ray_attack instead reversed it.

    The overlap and not overlap should be same level of condition.

    The condition enemy_life should cover the overlap checking, because when it not overlap it will back to "enemy_normal" although the life bar has been destroyed.

  • Can you share your capx?

  • no problem, here is my capx : drive.google.com/open

  • I have sent you an email.

    please check :)

  • Yes, it does. You can separate each answer by "-"

    You will have :

    strAnswerList = WHEEL OF FORTUNE - MARSHMALLOW- BEACH VOLLEYBALL

    To get an answer :

    tokenat(yourWord, answerID, "-")

    answerID will start with 0 for first answer.

    When player correct the answer, you will need to add 1 to answerID and start the loop again to get another answer.

    It will work for SpriteFont and Text.

    But I suggest that using Text to save size of your game.

    Or you can download TagText if you want it beautiful.

  • You can use tokenat(yourWord, letterID, "")

    Then you run from 0 to len(yourWord) to check if letter exist.

    The letterID = loopindex when running the loop when checking

  • You can set the position of moving object like this :

    X = center.X + distance *cos( angle between 2 objects)

    Y = center.Y + distance *sin( angle between 2 objects)

    CENTER is your static object

    Then you increase or decrease to make it further or closer

    Change angle to make it rotate clockwise or counter clockwise.

  • Picoti : I did't say remove, I said put it as sub-condition as Prominent did.

    Glad that you have solved your problem :D.

  • You can put overlap carre 3 & 4 and second else as sub conditions of first else.

  • You can put a variable to have current level.(ex: curlevel)

    Set all initial visibility of all layers which contain your levels are invisible.

    Then you set on start layout, set layer "level" & curlevel is visible.

    Notice that you should stop checking collision, control with all objects on invisible layers.

  • Btw, I have some examples about letter and word, I could share you if you need :)

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  • You're right, the online deal could have a lot of risks. You can start doing the game from 0 and until you get stuck you can ask experience people on forum about your problem but not mention to your idea to keep it safe. It just my opinion, I hope I could see your game in future :).

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Maverick1912

Member since 13 Nov, 2014

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