You can check the Flapping bird example in Example section of Construct 3
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I suggest you should change to boolean
Then you can toggle it true/false
And you should check the Audio is playing or not to start playing it.
Hello, hope my tutorial could help:
construct.net/en/tutorials/swipe-grid-move-1347
Of course, you can set the conditions
variable = 0 => Spawn sprite A
variable = 1 => Spawn sprite B
variable = 2 => Spawn sprite C
variable = 3 => Spawn sprite D
You should have an action following it.
Like if time = 0, touch/click will create a sprite.
Unless you want it will be spawned continuously.
Let's try to set the parallax of UI layer is (0,0)
You can use the BBCode for text [offsety= X ] Your Content [/offsety]
The value of X must be decreased to make the text scroll up.
Here is my clumsy solution:
Hello ajardel
Is this available?
You can call action Jump and Move Right/Left same time when pressing button.
You will need to have a list of actions for your enemy then apply the value to variable:
0: run to player
1: hit player
2: run away
If the variable = a number action, proceed enemy to do that action.
I did with 1 sprite and 2 tileBackgrounds.
When the laser cut the fruit, I will create 2 tilebackgrounds that have the height equal the cut points to the edge of fruit.
Member since 13 Nov, 2014