GRKTheGreat's Recent Forum Activity

  • Spawn it at object.x,object.y-32

    It's a value for a object, i want it to spawn a copy of it's self to seem taller, But there will be multiple with this value different. So using System to create the object will only chose the first one, There will be a random amount of them. How do i fix this?

  • There is an action 'Spawn object'. If the problem is specifically with spawning on top there is something called Z order, you can set the spawned instance to the top of layer.

    I mean "Y" level, not Z. Trying to make a plant have a variable Hight. Thanks.

  • Trying to make seaweed and i want it to have a chance to spawn another instance on top of it. It's 32x32 Thanks.

  • Checking for "Overlapping at offset" should still work here. Just set the right X and Y offset for every arrow direction.

    And if you need to check for collision between two instances of the same sprite object, you will have to add it to a family:

    Sprite is overlapping SpriteFamily at offset X:20 Y:0

    I want them to be easy to setup. All one object. They move based on angle. Will it still work like that?

  • I'm not sure I understand your question, please post a demo project file or some pictures.

    Pic: awesomescreenshot.com/image/34377283

    I want them to move where the arrow is facing, if about to collide. Stop and go to old location. Need help with the collision. I try to make everything easy to use. The blocks can have there direction changed by rotating them in editor. But i want it to check if the path motion is set on if it is a few pixels away from another block.

  • The blocks move using custom move. Using the forward action. I need to check based on angle of motion and or just angle. Thanks.

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  • making a puzzle simple puzzle game where you need to get all blocks outside of the layout, but they only move one way. I wand them to toggle a boolen right before they overlap a solid. Example(You click a block, it goes up. Is about to hit another block. It stops, and goes back to it's spot). Any way to test for this?

    Tagged:

  • I kinda have a way it works, but they are not spawning properly. preview.construct.net

  • making an infinite tank shooter game where you shoot to break blocks. The blocks are 10x10 pixels and I used the editor grid snap to place them. Now I want to spawn blocks seamlessly off-screen so it looks like the whole layout is filled with them, and so old cleared areas re-spawn smoothly. Any tips or examples of this? Thanks!

    Tagged:

  • THANKS! Solved.

  • i forgot to say, i can't seem to check if it's off... only on, any help?

  • trying to make dotted blocks from mario for my platformer, can't seem to figure this out. Any help?

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GRKTheGreat

Member since 24 Aug, 2022

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