winkr7's Recent Forum Activity

  • Hello;

    I want to know how much (start degrees to end degrees) a sprite subtends from a point of view at viewx,viewy.

    Close sprites will take up bigger angles than ones further away. So a box might take from 10degrees to 37degrees of my "view". As it moves away it would only take 13degrees to 32degrees.

    Thanks for your time.

    yous

    Winkr7

  • Hello;

    I want to use the XML addon, the load command:

    </>XML load XML document from string "blah blah"

    My xpath calls work fine when "blah blah" is the actual XML text (minus all " of course).

    But XML has lots of "" marks in it. How do I get it to accept the "quote marks" and not confuse

    these with the ones that have to start and end the string.

    IE " something <en="blah"> something something" wont work since there are quotes in quotes.

    thanks for you time.

    Yours

    Winkr7

  • Hello;

    Request for Behavior: I have a sprite I want to leave alone, I just want whatever its current animation frame is

    to show somewhere else. A mirror of it at a specified X,Y. A more advanced version of this behavior would let me

    alter the mirror (black and white only, stretched, enlarged, outlined) etc.

    Right now I have to clone the original sprite to another sprite and show that instead.

    thanks for your time.

    yours

    Winkr7

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  • Thanks both of you. I will clone my sprite.

    yours

    Winkr7

  • Naji;

    Good work. Simple understandable behaviors are always useful.

    Thanks.

    yours

    Winkr7

  • Hello;

    If a user clicks on my sprite he wants an info summary over at the side, and I want to show the current animation image of the sprite he clicked

    without moving the sprite over to the info area. So I need to leave the original sprite alone and just show its image again somewhere else.

    What is the easiest way to do this? Do I have to clone the sprite?

    thanks for your time

    yours winkr7

  • Thanks blackhornet

  • Hello;

    How do I exit a function part way through it? return Value? is there another way if I don't want to set a value and just want

    an early exit?

    does a function ever execute any code after the return value statement?

    thanks for your time.

  • Thanks Xavier. I can set a break point in every tick, so at least I know it works.

  • I own C2 the personel edition, but I can't set a breakpoint anywhere. "breakpoints cannot be set in triggered or looping branches" always pops up. can someone write me 5 lines of code where I can set a breakpoint (and tell me where to set it?). Maybe breakpoints don't work in the steam version?

    Do I have to be running in debug mode or something?

    thanks for your time.

  • Thankyou very much colludium. I will look this over.

    yours

    winkr7

  • newt. Thankyou for your comments, but I don't think we are thinking of the same thing. The plugin user defines the location of each sprite. Since a sprite and touch are both plugins, I suppose this plugin does interact with them, but just about every plugin does.

    I can see what you mean about dragging not being in touch, I suppoe you could detect which sprite the touch lifts off to pick the sprite of choice, perhaps with a collision detection box dummy object as you suggest.

    This kind of menu selection is ubiquitous in the phone app game world, so all of us doing it in events might not be the most efficient way to go about it.

    I appreciate your taking the time to comment.

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winkr7

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