As some of you pointed out, a competent developer puts a freeze on all versions of everything in the last mile before going live. That means stopping at SDK 1 or sooner and the state of plugins at that point. Its very easy to use any version of C3.
When you do a 2.0 of your game you move everything forward. This is standard practice and no biggie--you have plenty of warning here about when you will have to redo your work. Same thing happens in Godot, in UEFN, Bloomberg, Microsoft, etc. etc.
Yes, they did redo Rex Rainbows main contribution -- moveTo -- or whatever he called it.
I know some of you are upset, but only 1 in 50 of us ever publish anything we do in construct. The other 49 would not even know what this thread was about.
yours
winkr7