Hi all, just wondering if there's a way to check what collision point has collided with another object?
Basically.. I need to know if it's the left side or the right side?
Ideally, I'd like to have 2 collision polys on the same sprite, if possible??
I guess a cop-out way would be to have 2 underlay boxes, left and right, following the position of the main sprite. Then check them for collisions.