Gruk71's Forum Posts

  • 4 posts
  • Thankyou! - some good alternatives to try. :)

  • Hi all, just wondering if there's a way to check what collision point has collided with another object?

    Basically.. I need to know if it's the left side or the right side?

    Ideally, I'd like to have 2 collision polys on the same sprite, if possible??

    I guess a cop-out way would be to have 2 underlay boxes, left and right, following the position of the main sprite. Then check them for collisions.

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  • Never mind.. figured it out myself - it's

    "Total:" & Score.amount

    I guess in this language its & instead of +

  • This should be easy, think I'm just not understanding correctly..

    So I have a variable, and a text object - I want to set the text object to say "Score:" + amount (the variable)

    So I can use score.amount to print the variable, but how do I add the words before it?

    In basic I'd just use "Total:"+score.amount

    But it doesn't like the +

  • 4 posts