is that what you meant?
http://image.noelshack.com/fichiers/201 ... -titre.png
that give me an error of loop anyway <img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing">
No never put triggers under loops. That will give an error.
Follow my events below:
Assuming on creation of Enemycharacter, we also create the "noeliste"(scml) so that we can mark them each...
*On EnemyFamily created
. -------------------> Create Object (noeliste) at (EnemyFamily.X, EnemyFamily.Y)
. -------------------> noeliste set OwnerUID to (EnemyFamily.UID)
*On Mouse left click on EnemyFamily
*Pick noeliste.OwnerUID is equal to EnemyFamily.UID
. --------------------> noeliste .... Append character map to "tete2"