Hey,
So I have a small sprite (100 x 100px) that would rotate to a location if the device is oriented in a certain way.
My question is: does this rotating sprite affect performance on a lower end device?
The angle checking is needed for something else in the game, so I am interested in only the rotating part.
Thanks in advance for the replies!
Android 4.3- (Jellybean and below devices) :
Yeah but that depends on the screen size ratio.... The bigger the screen size, the bigger your sprites + more objects.
360p: Not really
480p: A bit.
720p: Absolutely (Unplayable).
Android 4.4+ (Kitkat and above devices) :
It will do fine... If it's new.
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Today's new phones even if low-end can very well support HTML5 games unlike old but high-end devices.
It is because HTML5 games mobile support is just new and developing. As a year pass, the better the phone support with HTML5 games.
I hope that answers your question.