Chadori's Recent Forum Activity

  • Hi Ashley,

    Would it be possible for us users to know how sprite-sheets are grouped? I've tried looking around however it seems there isn't any technical guide or documentation to how it exactly works yet. (If there is one already, please kindly reply a link.)

    Currently, I have found out by looking around in the forums you mentioning that images are grouped based on their placement in layouts. Does this apply to global layers as well? And, how does it work? I've also noticed that images that exist in separate layouts still end up grouped together, does that mean the layout placement grouping is only for prioritization and still allow separate layouts when there is space?

    I'm interested in finding more about this feature, this would really be helpful in anticipating how images would be grouped in the project, thus knowing the proper way to place images.

    Tagged:

  • Release 41 - Stability Update

    Hi everyone, there is a new update, please click here to read the release note and download the update.

    A stability update for the Construct Master Collection. A lot of important bug fixes especially for those who have updated to Release 40, improvement changes of plugins and of all existing demo projects, and twenty-one (21) new demo projects for both the Mobile IronSource Collection and Google Admob Collection.

    Thank you.

  • Hi everyone, I will be releasing a patch update very soon. It seems I haven't fully removed all the bugs in the latest update. Most are minor insignificant bugs, however there are major bugs with the Mobile Background and Mobile Consent plugins.

    I will release an update very soon.

    Sorry for the inconvenience.

    P.S. Both Mobile Background and Mobile Consent plugins still work functionally, you can still use them in your projects with no issues.

    However, there will be changes in the next update in order for them to work ideally as intended. Announcing just in case someone realizes the issue, rest assured it is already being worked on.

  • Release 40 - Milestone Update

    Hi everyone, there is a new update, please click here to read the release note and download the update.

    A major milestone update for the Construct Master Collection. A lot of bug fixes, changes, new features, documentation updates, and twenty-two (22) new Construct 3 plugins / addons.

    Thank you.

  • Hi, you should set it to Yes since we have already implemented the Advertising Id compliance. For more information, here is the release note.

    If you would like to opt-out (remove) the Advertising Id, for example if you plan to join Google Play's Design Apps for Families Programs, you can do that by inserting the Mobile Advert Families Programs object into your project.

  • Hi everyone, for those who need some specific plugins updated since I have kept some updates in queue lately, please kindly visit the Discord Community. I will be glad to provide the updated plugins in the queue for release.

    I'm afraid I cannot officially release yet since I have to batch the updates. However, I can make them available in the #next-release channel. I would just need some receipt for validation purposes in order to give the access.

    In any case, the updates should arrive soon in your download pages as soon as I'm finished with the remaining plugins to work on.

    Thank you!

  • You're welcome.

    Yeah, best to make another thread for that different issue. Separating threads for different issues would hopefully help others finds solutions faster when organized.

  • Hi Grimmy, try moving the Mobile Advert object in the same folder as the Mobile Info object, or vice-versa.

    There is a bug that we've recently discussed in the Discord server where the Mobile Advert locks a dependency id cordova-plugin-device when it gets built first. It is an official Cordova plugin but for some reason the Mobile Advert prevents any object to use the plugin if it gets read first. For example, being in a higher folder.

    Hence, adding it in the same folder allows you to build successfully.

    I'm planning to report this in Construct 3's bug tracker as soon there are fewer filed bug reports there.

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  • main.js:759 Error exporting: TypeError: Cannot read properties of undefined (reading 'split')

    This looks familiar, can you provide the list of objects you use?

  • Just like with a singular object:

    	for (const inst of runtime.objects["Sprite"].instances())
    	{
    
    	}
    

    You can also apply the same with families.

    	for (const inst of runtime.objects["Family"].instances())
    	{
    
    	}
    

    Think of families as combined objects of similar object types grouped in one entity, which is called a family.

  • You do not have permission to view this post

    Might I suggest an initial Never show again button? If enough people complain that is.

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Chadori

Member since 10 Oct, 2014

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