Chadori's Recent Forum Activity

  • That's great, good for you. Though, I wouldn't expect too much because as you try to find more features, the harder it is to proceed, due to some limitations.

    But, overall it's still a great game engine.

  • You can use Function Maps or Scripting. Function Maps would take more events than the old way though. And you can't do anything if your next passed function-method has a different arrangement or number of parameters. That's because the new built-in Functions doesn't fully support dynamic methods.

    But Scripting does help you achieve it easier through: callFunction(name, ...params).

    Reference: construct.net/en/make-games/manuals/construct-3/scripting/scripting-reference/iruntime

    Going back to dynamic methods. When the new Functions (built-in) released, it introduced new redundancies and limitations. You can check out the thread here:

    construct.net/en/forum/construct-3/general-discussion-7/construct-functions-145977

  • Clock Plugin

    The Construct Plugin to implement date and clock based features to games.

    Features

    1. Date, Time, Clock features. All Locale, UTC and Unix TS.
    2. Session Monitoring.
    3. Last Active, online or offline.
    4. Automated LocalStorage stamping. No worries of manually doing things.
    5. Custom Session Monitoring.
    6. Datetime conversion tools.
    7. PlayFab Server Support.
    8. Dedicated Local Storage instance. (Hidden)

    Usage

    1. Offline and Online Session Tracking.
    2. Automated DateTime management.
    3. Last Active, online or offline.
    4. DateTime conversions.
    5. Custom Task Datetime tracking.
    6. Anti-cheat datetime reward system.
    7. Anti-cheat online game datetime management.

    These are the basic usage.

  • They did add that feature, it's called CSS.

    It's a form-control not a Sprite, you can edit it as you please.

    (This duplication is a website error.)

  • They did add that feature, it's called CSS.

    It's a form-control not a Sprite, you can edit it as you please.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Thanks, will do.

  • Ashley

    That example doesn't seem to make sense. Why would you pass RGBA parameters as CMYK? That's passing them as a different format.

    I just wanted to point out, how parameters can change when they receive it. The first function receives an RGBA, the second one receives a CMYK passed on to it, also HEX where it added more parameters.

    I just wanted to point out how the Call mapped function is limited for passing parameters.

  • Though honestly Ashley, I just want you to think about it for a second, at our standpoint. (I'm saying this respectfully) Do you really think this new built-in Functions easier to use than just use JS at this point? Because, if you ask me, it went from user-friendly Functions to puzzle-game Functions.

    Construct 3 was supposed to be user-friendly.

  • Because, there's currently no way to call a dynamic function without passing the same parameters. We could overwrite, but what about functions with more parameters?

    Ashley

  • Ashley, I guess we can't change what's done. This on the other-hand seems feasible:

    Add Parameters & Call Function (blank parameters)

    We at least could use a way to pass parameters ourselves. Cause, dynamic function-parameters are still very important. I couldn't port a project without this, it's a common function utility after all.

  • Looking forward to its release!

Chadori's avatar

Chadori

Member since 10 Oct, 2014

Twitter
Chadori has 50 followers

Trophy Case

  • 10-Year Club
  • Entrepreneur Sold something in the asset store
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • x2
    Coach One of your tutorials has over 1,000 readers
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • Enduring Visitor Visited Construct.net 90 days in a row
  • Unrelenting Visitor Visited Construct.net 180 days in a row
  • RTFM Read the fabulous manual
  • x2
    Great Comment One of your comments gets 3 upvotes
  • Delicious Comment One of your comments gets 10 upvotes
  • Email Verified

Progress

24/44
How to earn trophies