Gregster's Recent Forum Activity

  • OK I saw the problem and fixed it.. The game should be on the screen now, let me now how it looks.

    space bar to shoot, mouse to move.

  • mariogamer, thats cool. If you have time that would be good. I am still in dev so I am not in a rush.

  • Thanks rho.. thats strange its working here, but its small sized on my table too. Any ideas?

  • Wicked, I love it.. If you can add a scrolling screen behind that graphic it would be awesome.

    Would you be able to make me a splash screen.. see my work in progress link below. I can send you my ships.

    I can even pay you something by paypal.. PM me if your interested.

    Can you check out my work in progress:

    http://ebitgames.com/spacedefender/index.html

    I want to see if it is useable on the web.

    Thanks.

  • Radulepy

    Yes I used crosswalk for android and then used the ARM version. it loads and then quits..

    No Idea why. I have deleted all the test apps from my phone, deleted from intel, and reimported and it still wont work.

    In all cases it works in construct and in the emulator in intel xdk.

    Any ideas would be greatly appreciated.

  • Here is my first Construct Game. It is a space shooter with a couple powerups.

    I have this working in android, but ads wont show.. that's a whole different issue.

    Use the mouse to move, and space to shoot. If you have a touch screen I would love to know if that works for movement.

    I need help on the splash screen, right now the game starts onload. You can access the pause menu with the strange icon in the upper left.

    You can cheat and use rockets early by pressing M. When I release the final version I will take that out.

    You can get these power ups:

    Health

    Rockets

    Triple Lasers

    Sheilds

    http://ebitgames.com/spacedefender/

    http://ebitgames.com/spacedefender/

    Let me know what you think!

    If it dosnt work for you please let me know your OS, and browser.

    thanks!

  • Thanks... I tried that. I deleted from my phone. I deleted the whole build from intel xdk and I rebuilt it. But it wont run when its exported with android/crosswalk. Should I post a screen shot of something? I this considered a construct bug?

  • Well I got a little farther... I made sure all instances of my app , called SpaceDefender for now, were uninstalled.

    Then I re downloaded it and then I re installed it.

    It installed and I tried to open it. I saw a crosswalk loading icon, but then it comes up and says "unfortunately space defender has stopped.

    so something is crashing..

    I think I used your updated plugin at one point.. but I will try again. I also used one from here:

    (4) Name: admob

    (5) Plugin ID: com.cranberrygame.phonegap.plugin.ad.admob

    (6) Repo URL: https://github.com/cranberrygame/com.cr ... n.ad.admob

    And that didnt work either.

  • OK I will try a reboot on the phone. Does the name of the plugin in Construct have to match the name of the plugin in intel xdk?

  • Yeah .. I followed those instructions to the T.. and it didnt work. I get the build from intel xdk and when I try to install it it just quits and says app not installed. If I use the old type of android with out crosswalk, it will install.

    Any ideas?

    thanks

  • Thanks Charlizzle .. I will try this when I get back to my pc with construct on it.

    Looks like everything else I have done b4,. with the exception of a different path for the plugin. I have never been able to get android crosswalk to compile, hopefully it will now. do I need to add a different plugin to get crosswalk/android/intel to work?

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  • I am having the same problem with adding ads in intel xdk. I used the latest version of construct with admob built in. when I export to android with crosswalk the app just crashes once its on the phone. Coda, or charlizzle ... Can you send me the link you are talking about?

    thanks.

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Gregster

Member since 7 Oct, 2014

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