I have a question about how "texture from image command" works. if I make one, then make another with the same name. will it over wright the first one?
what I'm doing is painting on the model. I do this by using the paster plug-in to edit an image. then make a texture from the paster. then put this texture on the object. however changes to the texture are real time. or repeat many many times depending on how fast the game is going.
So if it creates new textures every time then that will full up memory fast. So I hope because it uses the same name it will delete the old one first.