jorj0's Recent Forum Activity

  • Same problem here. I've tried all the steps of construct2 and google documentation and nothing.

    I am using localhost as oauth2 URL redirect, but the call is made with the browser (outside my app) and when it redirects to localhost obviously doesn't find anything and I can't complete the login.

    And calls can not be inside a webview because of google policies.

    So the plugin doesn't work for construct 2?

  • I've used the Google Play plugin from Construct 2 instead of Cranberry's, and it built fine with Intel XDK, including Google play plugin and Admob from XDK. At last, I´d uploaded the app to Google Dev, to test it in alpha.

    Google Play Services works if the app is not updated at Google Dev but I have the last version on my mobile phone or I should wait until it is fully updated at Google Dev? Should I publish services before testing them?

  • Hi everyone!

    I´m glad to present you a delirious game called Infernal cactus. Why is it infernal? Probably because it is hard to keep your smartphone in your hand instead of throwing it by the window, after 10 rounds without making more than 5 points.

    It is a simple game, but I'm addicted to it. Any comments and suggestions are welcome!

    My best score was 90 cactus after a long stressful minute. I want to update it to include online leaderboards of Google Play Services.

    https://play.google.com/store/apps/deta ... .app&hl=es

  • After publish my last game, I want to make some improvements on it, but I don´t know how to achieve it some of them.

    Infernal cactus is a very simple game where you must avoid the cactus that appears in your way. You can watch a video or play at Google Play: https://play.google.com/store/apps/deta ... cactus.app

    What I want to change:

    At the moment, the road is done with tiled backgrounds that are created randomly every tick and if the player doesn't overlap the road the game is over.

    My objective is to make the road more 'natural', with curves and continuous, and with the same game over criteria.

    How can I do that?

  • I want to create an infinite line that changes its shape, making curves like a road and entering from above.

    How can I make it? Thanks!

  • maxxscape Thank you, I´ll take a look and see if I can do it.

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  • Thank you for this useful plugin! Shakalu

    I have a question related with encryption methods. If our MySQL passwords are encrypted with other methods, this plugin works fine?

  • maxxscape Where can I find a tutorial for this? I´m not a developer and I need some 'extra' help to make the connection.

  • I am creating a new game that will be available for Android and my website.

    At my website, you need to register and login to play the current game, and now I want to do the same with my C2 games. I need to identify the users and add the score to their current points at the website.

    I readed the tutorial about the simple login using MySQL, but I also seen in other posts that this can be very unsafe, and we can add a login using cookies or session state and AJAX, (server can tell from your session/cookie what is your state). However, I don´t know how to start to build a connection with cookies and AJAX.

    Any help?

    Thank you!

  • Just use the official Admob plugin (https://www.scirra.com/manual/184/admob). You won´t see ads in your browser, only in apps. And remember this: when a banner ad is showed, it doesn´t disappear unless you make an action for that.

  • Here is my first android game made with C2. Is based on the 3 match tutorial of D. Silverman and I did it solidary, because I am going to donate part of the income to fight against the ebola. You can check out the progress of this initiative at http://www.worldagainstebola.tk, where I´ll post how much money has been collected and donated to NGOs.

    https://play.google.com/store/apps/details?id=es.world.ebola

    Hope you like it! Please leave a rate or comment

  • I've been working on this tutorial about a 3 match game. Here is the link if interested:

    http://gamedevelopment.tutsplus.com/series/make-a-match-3-game-in-construct-2--gamedev-12721

    My problem is that there are a lot of blocks and make the game laggy in mobile phones (collisions are up to 300k and objects count to 120). So I deleted 2 columns of blocks, changing "for X from 0 to 7" to "for X from 0 to 5" and it works fine, but when I changed the size of all the blocks, the game doesn´t work properly and no more blocks are spawned. Also, match detection and swap movements doesn´t work.

    In the tutorial, the author said that only changing the size of the blocks and the spawnY/X it would work, but in my case it doesn´t.

    I attach the capx. Any idea why the blocks don´t spawn? Thank you!

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jorj0

Member since 30 Sep, 2014

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