jorj0's Recent Forum Activity

  • I´ve tried what you said MaorKeshet but when I open the project, it changes the folder for another one. If you create that folder, it changes again.

    I will start to build the game again from an earlier copy of my laptop, but thanks anyway.

  • Thank you MaorKeshet but not only the file is missing, also the folder doesn´t exist. It´s like C2 has deleted the folder that contains the project :s

  • I have a big problem. I create a new sprite in my game and clicked to preview, but I got an error (it couldn´t load a file). I removed the changes but the game still didn´t work, and I closed C2. But when I opened it again, the project didn´t load and C2 showed me an error: "Cannot find object texture file "xxx.png" in the project folder".

    I searched for that folder but it doesn´t exists so I don't know what to do

    I tried to open the backup but I have the same problem.

    Any ideas of what can be happening?

  • Thank you for your solutions. I´ll work around them!!

  • I´d would like to know if there is a way to reset all the global variables in a game except some of them. I have 20 and I need to reset 17, and the only way that I know to do it is manually.

    Any other ideas?

    Thank you!

  • Thank you Minor for your quick answer. I tried again but I end the choose function with one 7 instead of 19, because of the formula to set up the frame animation, and it works.

    Now I´ll try to make an event to turn the block into a bomb.

    Thank you again

  • Minor I've tried what you said about angeltekno project, but still appear the same colors for the blocks.

    There are 18 different frames, and the 19th is for the "special" block. I used choose (1, 1, 2, 2, 3, 3, .......) and nothing happened. I even used (1,1,1,1,1,1,1,1,1,1, 2, 3....) but all the blocks appeared with the same frequency. I think the problem is the formula for setting the animation frame which is: (Block.Color-1)*3+1, but if I change it, the game doesn´t work properly.

    Moreover, right now the special block doesn´t match with any other special block.

    Any idea of what the problem is?

    Thank you!

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  • dgibbons82 Thank you, I was going crazy

  • Cipriux I used the official admob plugin that you said and I used XDK to get my apk, but I get this error: "The build failed. An error occurred while building the application. Verify your build assets are correct and try again." Before change it, I get the apk.

    I used Crosswalk for Android, fill the project options and built, but I always get the same error. When I debug in XDK, it shows this error: "Viewport argument key "minimal-ui" not recognized and ignored" Can it be the problem?

  • Cipriux thank you a lot. I´ll try admob plugin instead Cocoon+Mopub in my games.

  • Hi!

    I have a question about XDK and ads. I want to include ads in my first game, and I did using Cocoon and Mopub, but I readed that I need to use XDK to compile my android app instead of Cocoon. If I use XDK, ads will work?

    Thanks

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jorj0

Member since 30 Sep, 2014

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